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k — Property in class org.MARS.dynamics.force.spring.MouseSpring
k — Property in class org.MARS.dynamics.force.spring.Spring
spring coefficient (0 - 1.0)
KeyDrivenTorqueGenerator — Class in package org.MARS.dynamics.force
Applies a key-driven input torque to a body

This is given as a simple example of how to create a slightly more complex force generator.

KeyDrivenTorqueGenerator(stage, torque, keyLeft, keyRight) — Constructor in class org.MARS.dynamics.force.KeyDrivenTorqueGenerator
Creates a new KeyDrivenTorqueGenerator
KeyPoll — Class in package org.MARS.util

Games often need to get the current state of various keys in order to respond to user input.

KeyPoll(displayObj) — Constructor in class org.MARS.util.KeyPoll
Constructor
_keys — Property in class org.MARS.util.SimpleMap
keys — Property in class org.MARS.util.SimpleMap
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